![]() Note: It is recommended to set this to "2" on non-finale maps and "0" on finale maps. Note: On non-finale maps, Tanks are only idle until survivors finally encounter them, but Tanks with no behavior can spawn on any map. Note: It is recommended to use this in finale stage configs only since idle Tanks can prevent finales from ending. Check if Mutant Tanks are idle every time this many seconds passes and kill them if idle. 4: ON, Mutant Tanks will only spawn on finale maps after the rescue vehicle is called. 3: ON, Mutant Tanks will only spawn on finale maps before the rescue vehicle is called. 2: ON, Mutant Tanks will only spawn on non-finale maps. 1: ON, Mutant Tanks will only spawn on finale maps. 0: OFF, Mutant Tanks will spawn on any map. Note: This setting can be used for standard Tanks. Spawn Mutant Tanks during finales only. You do not need to worry about this setting. Note: This feature is simply for cosmetic purposes. Mutant Tanks revert back to default Tanks upon death. Note: This setting can be overridden for each Mutant Tank under the "General" section of their settings. Note: This setting does not disable Mutant Tanks that do not have any abilities. Note: The abilities cache is only updated when configs are loaded/refreshed. The plugin will automatically disable any Mutant Tank whose abilities are not installed. Note: There is no guarantee that SourceMod will work on listen servers. Note: There is no guarantee that Mutant Tanks will work on listen servers. Note: Supporting listen servers only extends to SourceMod's own limits. Note: This setting has a convar equivalent (mt_listensupport). Enable Mutant Tanks on listen servers. Note: Do not change this setting if you are unsure of how it works. Disable this setting if you do not use that plugin. Note: This setting requires the "Updater" plugin to work. Note: This setting has a convar equivalent (mt_autoupdate). Note: This setting has a convar equivalent (mt_pluginenabled). - Any setting under the "Custom" section. - Any setting under the "Game Modes" section. Note: The following settings will not work in custom config files: ![]() These are the general plugin settings. Sections Plugin Settings Click to expand! Most of these settings can be overridden for each player via their Steam IDs.Maximum types: 500 (Increase/decrease the value in the mutant_tanks.inc file on line 96 and recompile all the plugins, but expect server lag with higher values.).Maximum Tank health: 1,000,000 (Increase/decrease the value in the mutant_tanks.inc file on lines 97-98 and recompile all the plugins, but expect game-breaking bugs with higher values.).Visit the Wiki for more information, including examples and/or tutorials. ![]() The original config format will be used for examples. Use this guide to learn about every setting/feature available before asking about it or reporting an issue. This file contains everything you need to know about each ability/setting.
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